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Learn How to Choose the Right Summoner Spells in League of Legends Wild Rift on PC

Learn How to Choose the Right Summoner Spells in League of Legends Wild Rift on PC

Learn How to Choose the Right Summoner Spells in League of Legends Wild Rift on PC

League of Legends: Wild Rift is the newest MOBA game that’s captured the attention of many gamers, especially the League of Legends’ (LOL) veterans. . This multiplayer game by Riot Games will provide you with the thrill of a lifetime, all in a span of 15 minutes! Despite having similar gameplay, the most significant change that the developers have made is the map. Furthermore, there are still many features in Wild Rift that you need to see!

 

One thing that didn’t change in Wild Rift is the Summoner Spells. Of course, spells are what every champion needs to help them defeat their enemies. Therefore, it helps if you are familiar with what each of these spells is for, so you could use them in the right place and at the right time. Some players tend to forget the importance of the Summoner Spells, so here is a brief explanation that will help you understand what each of the spells is and what you should choose, depending on your hero and your position in the field.

 

Source: https://www.youtube.com/watch?v=MDxgSI5KRwA&ab_channel=WadaGames

Learning the Different Summoner Spells in Wild Rift

Just like League of Legends, Wild Rift gives you the different Summoner Spells to choose from before starting the game. Each player can only choose two Summoner Spells for their chosen champion. This is where you need to take into consideration several factors like the skills of your champion and the summoner spells that your team members will choose. If your team has a wide variety of summoner spells, it can benefit you, especially during clashes. But remember that these spells don’t stack, so having more than one will not give you the advantage you are looking for during critical fights.

 

Flash

The Flash is a primary summoner spell that almost everyone would choose because it gives you many advantages. First, you can easily catch up and give a final hit to your dying enemy, and second, it helps you get away from them quickly in critical situations. You can also use Flash to go through a wall, so it’s sort of an instant teleport. In most cases, a Champion should always have the Flash summoner spell, unless they already possess a skill or have an item build that allows them to increase their speed.

 

Ghost

The Ghost is another summoner spell that you can choose instead of the Flash. It lets you run at high speed and allows the Champion to go through minions and other champions, excluding solid terrains. You can choose Ghost if your Champion doesn’t have high mobility.

 

Ignite

Ignite is more of an offensive spell that will slowly kill or burn the enemy. It also decreases the effectiveness of healing spells or items because of Grievous Wounds. Moreover, you can also use this spell if an enemy is about to die but is quickly escaping. This will kill them in a short amount of time.

 

Heal

Heal is the opposite of Ignite. It is a defensive summoner spell that restores your health and nearby ally’s health. With this spell, it helps you stay longer in the lane since you don’t need to go back to your base to restore your health. Furthermore, it can also increase your and the other champion’s mobility by a second. The usual champions that choose Heal are either the Support or the Marksman, but never both.

Source: https://www.youtube.com/watch?v=bA0ZICzMBZ4&ab_channel=aNDyWildRift

Barrier

If you’re more of a defensive player, the Barrier is another defensive summoner spell that you can use. Once activated, it acts as a shield that blocks damages and attacks. Moreover, it is the perfect counterspell for Ignite since it is not affected by the latter at all. Most champions who choose this spell are those who are vulnerable but can deal heavy damage.

 

Exhaust

Activating the Exhaust spell slows down the movement speed of your marked enemy champion by 20% and reduces their damage by 40% for 2.5 seconds. This is chosen mostly by champions who can deal heavy damage in small bursts, allowing them to catch up to their enemies.

 

Smite

The Smite is exclusively for Junglers only. It deals great damage to monsters and minions and slightly heals the champion. Once you have slain four large monsters, Smite can be upgraded to either Challenging Smite or Chilling Smite. Moreover, other champions can also choose this spell, but that is discouraged since it requires them to leave their lanes.

 

 

Now that you know the different Summoner’s Spells and how to use them during team battles, take what you’ve learned to action by playing the game on PC. Download and play League of Legends: Wild Rift on PC today with Games.lol.

 

Author’s Bio

 

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Jonathan J Kingston is a video game enthusiast, gamer, and a veteran video game news writer for Games.lol. He spends his free time hunting for free game sites and testing their reliability.

 

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